

Making sure every bullet finds its mark can bring down these massive targets much faster than if you just decide to fire from the hip, which means less time for them to potentially take away chunks of your health. It's also the easiest way to stagger these brutes, giving you a chance to do critical damage while also not being shot at. It also helps you focus your fire on these points, which can be crucial for both slow-firing weapons and ones with small magazine sizes. This is especially important for both boss-like enemies, each of which generally features a weak point that can only be seen when aiming down the sights. It's tempting then to just never use ADS and rely on the accuracy of hit-fire, but you'll then be missing out on exploiting weak spots on enemies. It slows you down and forces you to be precise, at the expense of a narrower field of view that could mean missing some incoming projectiles. With a focus on movement, it might seem redundant for Returnal even to include an option to aim down the sights of your weapon. As long as you're moving as much as you're shooting, you'll be fine. But when push comes to shove, making sure you're comfortable with the ridiculous speed of Selene's sprint will go a long way toward ensuring your survival. The grappling hook (which you only unlock a few hours in) is a great example of this, letting you string together life-saving swings and dexterous dodges to get out of even the hairiest of situations. Better yet, consistently moving around forces enemies to break formation and find different ways to get to you, creating better chances for you to pick them off individually.īy clicking 'enter', you agree to GameSpot'sĪs your arsenal of gadgets grows, your ability to move around a space expands, too. Returnal's combat arenas are designed to feel cramped purposefully, but each one offers nooks and crannies for you to exploit, allowing you to create space and distance from foes. One of those is the bombardment of projectiles and enemies you'll have to deal with, making any time you remain stationary progressively more dangerous. Housemarque is departing from its traditional 2D arcade shooter roots with Returnal, but that doesn't mean it hasn't brought with it the same fundamental gameplay pillars. Here are some tips that will help explain some of Returnal's more obscure mechanics and speed up your pace, whether you're just starting or have sunk in several hours already. It can help to go in with a little guidance, especially if you're finding the opening hours particularly challenging.

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Like most rouguelites too, Returnal's fun is found in growing your skills through failure, with each run steadily teaching you how to best approach the game. With its rougelite structure, creepy atmosphere, and fast-paced third-person action, it's easy to think of comparisons and mashups of existing titles like Hades, Metroid, and Control. At first glance, it might seem like a familiar experience at first. Returnal is PS5's new exclusive arcade shooter from the genre's experts at Housemarque.
